ReStory prices and economy notes
A compact starting point built from direct demo observations and public walkthrough evidence. Categories stay separate so a repair payout is never mistaken for a resale price.
The low and high columns are a transparent 15% sensitivity buffer around one observed state. They are not an official or measured marketplace range.
Device estimate anchors
| Device | Low -15% | Observed | High +15% |
|---|---|---|---|
| Atari 2600 | ¥3,255 | ¥3,829 | ¥4,403 |
| Autorola Razor | ¥2,933 | ¥3,450 | ¥3,967 |
| Pokia 3310 | ¥3,026 | ¥3,560 | ¥4,094 |
| Atari CX40 | ¥2,363 | ¥2,780 | ¥3,197 |
Each observed value came from one dirty-only initial state. Broken, paint, palette, and hacking estimate components were zero in those four records.
Known economy values
Atari 2600 online repair payout
Paid after the courier repair was completed. This is job revenue, not a repaired-device resale price.
December 2025 pre-release playtestAtari 2600 donor purchase
The purchased donor had a cracked top cover, so another donor was needed. It is a risk example, not a complete job cost.
December 2025 pre-release playtestDay-one earnings
The end-of-day screen showed two completed repair orders and one still in progress.
December 2025 pre-release playtestBasic internet plan
The slower weekly plan selected in the walkthrough.
December 2025 pre-release playtestNony PMP service license
A progression cost visible on the in-game service-license site.
December 2025 pre-release playtestElectric screwdriver
A tool price visible on the in-game shopping site.
December 2025 pre-release playtestPolice flashlight reward
Reward received when the repaired flashlight was collected.
December 2025 pre-release playtest